#pragma once

#include "game.h"

class ExampleGame : public Game
{
	//Code used for the game here


	//the result is needed by the required getresult function,
	//though it is nor required to do anything with it at this point
	GameResult theResult;

public:

	//these four are required by the system
	void GameInit();				//Initialise/Constructor code	    
	void GameMain();				//The Main game loop    
	void GameShutdown();			//Deconstructor Code
	GameResult GetResult();			//Hub Score Request
};

/*this is also required by the system, with 'ExampleGame'
replaced with the name of the game*/

Game* GetExampleGame();					